e evolution of a process is directed by a paern of rules called a pro- gram. People create programs to direct processes. In effect, we conjure the spirits of the computer with our spells. A computational process is indeed much like a sorcerer’s idea of a spirit. It cannot be seen or touched. It is not composed of maer at all. However, it is very real. It can perform intellectual work. It can answer questions. It can affect the world by disbursing money at a bank or by controlling a robot arm in a factory. e programs we use to conjure processes are like a sorcerer’s spells. ey are carefully composed from symbolic expressions in arcane and esoteric programming languages that prescribe the tasks we want our processes to perform. A computational process, in a correctly working computer, executes programs precisely and accurately. us, like the sorcerer’s appren- tice, novice programmers must learn to understand and to anticipate the consequences of their conjuring. Even small errors (usually called bugs or glitches) in programs can have complex and unanticipated con- sequences. Fortunately, learning to program is considerably less dangerous than learning sorcery, because the spirits we deal with are conveniently con- tained in a secure way. Real-world programming, however, requires care, expertise, and wisdom. A small bug in a computer-aided design program, for example, can lead to the catastrophic collapse of an air- plane or a dam or the self-destruction of an industrial robot. Master soware engineers have the ability to organize programs so that they can be reasonably sure that the resulting processes will per- form the tasks intended. ey can visualize the behavior of their sys- tems in advance. ey know how to structure programs so that unan- ticipated problems do not lead to catastrophic consequences, and when problems do arise, they can debug their programs. Well-designed com- 2
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